RoGO is a Virtual Reality game in which you build and customize your own robot. Test your creations, explore and collect more building parts in the environment!
Project Title: RoGO
Time Frame: 2018/04-2018/07
Game Engine: Unity3D
Team Size: 5 People
I mainly worked on the environment and some visual effects in the game.
The goal was to create a friendly and playful look.
For the grass areas, I went with textures in varying green tones for vibrance in the environment. The textures are projected with a triplanar shader to ensure flexibility when creating level designs.