Project Title: OPIKAPI
Time Frame: 2019/04 – 07
Game Engine: Unity 3D
Platform: iOS, android
Team Size: 5 People
Visual Development & Environment Design/Art
My role in this project was visualizing the look of the game as well as designing the environment for our pet plushie! I designed and modeled the environment objects and made tools to customize and breathe life into them.
The custom made shader for this project allowed me to be in full control of the colors. So for the different times of the day, I created and saved custom color palettes with a small tool.
I also worked on the Pet Customizer by implementing the UI and some systems to switch out body parts, textures and colors.